Power Stone Collection Review
Remember the days of the Sega Dreamcast? Memory card games and rumble packs plugged into a big white controller? Yeah, not many other people do either. For most gamers, the “days of the Dreamcast,” were still the days of the PS1 and N64. However, for some of the Sega faithful, we enjoyed a few truly fantastic games on our, at the time, next-gen flop. One series I had a particular amount of fun with, which I honestly believe deserves classic game status, was the Power Stone series.
After buying my Playstation Vita, I’ve been a little set back moneywise, but I was lucky enough to see the Power Stone Collection on sale for 5 dollars in the Playstation market. Fond memories pushed me to download the game and I’ve got to say it holds up. Having two full games to play and lots of collectables promises that any gamer who picks this up will be able to pour hours into it.
What’s so good about it you ask? It’s the same Power Stone that we played on our Dreamcast’s, with an added bonus. Every character has the chance to unlock a special weapon by beating the game. So all the Power Stone goodness is now enhanced by a new set of unlockables and extra content. Also, the characters added in Power Stone 2 can be unlocked as playable fighters in the first Power Stone and vice-versa for Power Stone into the second. In addition, both Valgas and Kraken are added to the mix and even more items in the already item packed game are available. You can even play the mini games from the Dreamcast’s VMU in the collections screen. The truth of this collection is, it’s a great game to veg out and kill some time with, and I know it’s something I can come back to on my PS Vita between releases.
But enough gushy over the game, let us move onto the bad. Remember how I mentioned that all of the characters become present in both games? Well, while it is pretty cool to play them in more arena like stages, (e.g. Power Stone) and Valgas and Kraken in Power Stone 2 are much stronger than any other transformed fighters, the characters just don’t translate well. The major difference between the first and second game was the transition from a more classic style of fighting game to an all out, almost Smash Bros. like brawler. The problem here is that nothing was changed about the characters from game to game. In Power Stone, the characters from the sequel don’t have certain attacks that the cornerstone of battling over the Power Stones such as the standard flying kick. In Power Stone 2, both Kraken and Valgas walk with certain weapons instead of run for no discernible reason.
So, with the good and bad pointed out, here is my conclusion. Even with the hiccups between characters, I still love these games. The collection holds up really well as a handheld and for relatively cheap, 10 dollars normally, you can grab it on PSN. Along with the regular play features, this version allows online battles, so lets see if we can revive that classic Power Stone multiplayer for one more fight, okay?. Buy it if you’re already a fan, if not it’s still worth a look. This is the series that could have been big if the Dreamcast didn’t fall flat.