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Published on August 24th, 2012 | by Zac Grubb

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Thirty Flights of Loving Review

Thirty Flights of Loving is unlike anything I’ve ever come across in all my time gaming. The game is only 10-15 minutes long but I enjoyed every second I spent on it. I’d hate to reiterate what everyone is already saying about the game but it truly does tell a better story in 15 minutes than most games do over 40 hours. I think it’s also worth mentioning that this game is the sequel to the wildly popular free indie game Gravity Bone. If you don’t know what it is, don’t worry, Thirty Flights of Loving has that game built in so you don’t have to go looking for it.

Thirty Flights of Loving opens in a hallway with directions for how to move. You pass a bar where old men stare at you as you make your way to a secret panel in a wall. You move behind the wall to find your partners, whom if clicked upon, you get a quick and hilarious explanation of.

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The graphics are very stylish!

At this point you move into the fantastic narrative that is Thirty Flights of Loving. It’s important to note that you actually do very little in the game, for the most part you just move forward while the story jumps between what’s happening and flash backs. Don’t let that deter you though, because, and I can’t stress this enough, it works.

This game provides an experience that you can’t play just once. After playing through I sat there mouth agape and started it over to see if there were other things I could do or if there were background bits that I missed. Sure enough, there were. The humor is alive throughout the game, I don’t want to give away too much since the game is so short, but hey, you wouldn’t be reading this if you didn’t trust me right?

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No that isn’t a cardboard box on his head!

Thirty Flights of Loving also has a fantastic soundtrack that fits in perfectly to the graphical style of the game. This is also something I want to get into, the block people are absolutely delightful. I didn’t need some photo-realistic characters to understand what was going on or how the characters felt, simple animations used effectively actually enriched the experience and made me love the game all the more.

I honestly have nothing bad to say about this game. The only thing I’ll say is that I want more, I’d love to see new games in this series and I hope that if it happens they use this formula because I was blown away. To anyone who worked on the team that brought us Thirty Flights of Loving, my hat comes off to you. So go buy this game on Steam now, you won’t be disappointed.

Final Word

Graphics
Gameplay
Sound
Replay Value

Summary: Thirty Flights of Loving is an experiment in gaming narrative that succeeds in every possible way.

4.1

Summary


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About the Author

+ I've never been good at talking about myself. I like to think of myself as a professional appreciator of games. My love of video games goes so deep that I wrote my senior thesis on Bioshock as a digital re-imagining of Atlas Shrugged, needless to say I will never play that game again.


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